When business people say that they ‘need something innovative’ they might mean a number of different things. They seem to believe that they need something new or different to make more money or cut some costs.
In our latest article we discussed the pathway to creating a super user interface.This time we will be concentrating on the cost of usability problems
Edgar Strods from the Mail.Ru Group gave a quick rundown of the Russian social networks at the Intergame 2013 game conference. He also shared some stunning insights about the social games in Russia
Matteo Monari from BizUp gave a really nice presentation about the importance of SEO in game websites. Read the article to find out the
Malte Behrmann from EGDF gave us some highly interesting statistics about the European gaming industry and game development studios.
The evolution of Imperia Online can be divided into several different eras. Lets take a look at the key decisions which lead to it becoming the game it is today.